Empty Bottle: A throwable bottle, which can be obtained by using bottle-based consumables.Brick: A throwable brick, which can be used for ranged combat.Deals more damage in an area due to its nails coming out of it. Nailbomb: A crafted explosive, can be used as a throwable.when thrown, creates a burning area on the ground, capable of roasting most enemies in seconds. Molotov Cocktail: A glass bottle containing lighter fluid, sealed with an oily rag.Small Explosive: An explosive which is used for mining, can be used as a throwable.The player also has one offhand "weapon" which is briefly used before putting it back in during some sequences of the game, being the walkie-talkie radio. The Shotgun and the Super Shotgun can melee enemies using the alternate fire button, also allowing to perform a three-hit combo. ![]() Ranged weapons have very limited ammo and need to be reloaded once it runs out. If one is using a two-handed weapon, using the alternate fire button allows to charge and swing the weapon with more damage, but at the cost of stamina. Melee weapons can perform a three-hit combo, which deals more damage upon hitting them consecutively. Note that a few melee weapons cannot be repaired once broken. All weapons occupy 4 slots in a square shape. There are also throwables which can be thrown to achieve various effects at their respective offhand slot. The player mostly relies on melee weapons which can be broken, repaired and upgraded. As this mod is mostly on the horror theme, firearms are included but ammo for the respective weapons are difficult to find. Total Chaos replaces the weapons originally found in Doom and adds several new weapons. All levels do not have an intermission screen. Players can enter a code in order to enter the game in New Game+, which gives the player a Super Shotgun and adds a new enemy, the Hunter.Īll levels were designed by wadaholic.
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